Game Changes
Submitted by Kol on Thu, 04/21/2011 - 00:44
The changes put in two days ago, all of which resulted from player requests, are:
- 5 kingdoms per user allowed in Trood. Don't forget, they all go in a single user account. No person is allowed more than one user account except deity exceptions, which have to be asked for and don't appy to Trood anyway.
- GM messages should now last 45 days since the last edit before they get deleted. Previously it was 14 days.
- Spy mods for several races changed. This was mostly people thought halflings should spy better, and I agree completely. I moved some others around that seemed odd. New and (old) mods are: Halflings: 3.4 (1.6), Gnolls: 2.5 (5.0), Gnomes: 1.1 (1.5), Leprechauns: 2.5 (1.0).
- Dark elves can now sap themselves even when they are fully spell-abused by outside parties. The sap turns into a Drain, as usual.
Changes from a couple of weeks ago, all of which were also the result of player input, are:
- Vampire resistance to Heal, Divine Prayer, and Resurrection were increased.
- Werewolf resistance to Purgatory was decreased. It is still higher than Vampires' resistance to the spell, but now lower than for other races.
- Resistance to Sirens' Call and Warp Lightning was reduced.
- Amount of land gained in military attacks was reduced somewhat.
- The radio button for OM purchases was moved to the left to make it more compatible with play on mobile devices.
- Mana Sap and Mana Drain can now be done on allies without giving a retal, but Mana Sap is turned into Mana Drain when done this way. Mana Sap on yourself or allies from a scroll or artifact is turned into Mana Drain, so you can't battery mana that way.
The gameserver has been updated:
- The gnome special Gaea's Presence uses 10 times the mana again.
- Kol fixed Dark Rituals
The server went down due a bug of Gaea's Love. Somebody used it without any food and caused a division by zero. This has been fixed. The following gnome changes have been suggested by Fang. Blame him, not me, if you are affected in a negative way.
- Gnomes produce war machines at 200% base instead of 300%.
- Gnome food mod has been reduced to 1.7 (instead of 2).
- Gaea's Love has a cap of 5 food per population.
- The gnomisch Gaea's presence special now only uses 1/10 the mana.
- Bugfix for Gaea's Love that resulted in division by zero.
- Small layout change (bars).
~Stein
The following updates just happend in the gameserver:
- Fix to allow Sunki reset
- Fix for bug caused by duration CA/CW found in the unknown, which prevented kingdoms from moving
- Dark Rituals now works correctly from artifacts, scrolls, and your own mana. The spell is intended only to give mana up to your population, which is generally useful for low-mana races.
- The power of spells coming out of artifacts with duration greater than one is now corrected; previoulsy artifacts had the same power per turn regardless of the duration used in the artifact.
- Mana Sap was removed as a backfire from artifacts.
- Weapons and Armor now cost half as much gold to build.
~Stein
"I made it so Plague doesn't grow as fast, Rabid Beasts can now last more than one turn (it had a bug I think).
Balrog:
This is our new frontpage for Shadowmere. It is backed by a content management system which allows admins to edit the frontpage and - even more important - to post news here. This site will be brought online via change to DNS entries. Those changes do not apply instantly. They need hours or days till they happen. Some of you will see the old frontpage while others see the new frontpage. Do not get irritated. There is a feature to post comments here. To prevent abuse this feature requires an extra registration to this frontpage.